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Bindings=( Name="PC_MoveBackward", Command="Axis aBaseY Speed=-1.0" ) Bindings=( Name="PC_MoveForward", Command="Axis aBaseY Speed=1.0" ) Bindings=( Name="PC_StrafeRight", Command="Axis aStrafe Speed=+1.0" ) Bindings=( Name="PC_StrafeLeft", Command="Axis aStrafe Speed=-1.0" ) You can turn these off by putting in semicolons before each line: Now open your coalesced.ini in notepad++ and find: īindings=( Name="PC_StrafeLeft", Command="Axis aStrafe Speed=-1.0" )īindings=( Name="PC_StrafeRight", Command="Axis aStrafe Speed=+1.0" )īindings=( Name="PC_MoveForward", Command="Axis aBaseY Speed=1.0" )īindings=( Name="PC_MoveBackward", Command="Axis aBaseY Speed=-1.0" ) Make two copies of this dll file in the same place in your binaries folder and rename them: xinput1_3.dll and xinput9_1_0.dll. Next go into your binaries folder and find the file it has just created: xinput1_3.dll
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Setup the axis and buttons by mapping your existing controller to the pictured xbox 360 controller (use the drop down menus as it doesn't always detect). This program will allow any existing controllers connected to act as an xbox 360 controller. Run it and it will ask to install some files say yes to all. I was looking to do something similar and I managed to get analogue stick movement working with my non xbox controller and without xpadder.ĭownload a program called x360ce (google it) and copy the exe into your Mass Effect 2\\Binaries folder.
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